Reel Breakdown

  1. Generic system for buildings, streets, and sidewalk; detailed street textures; brainbot system for arms, generic textures, and plasma balls (Megamind, 2010)
  2. Surfacing for elephant, keyboards, and cannon (Madagascar 3, 2012)
  3. Fresh coat of paint surfacing and graphics for the circus train (Madagascar 3, 2012)
  4. Surfacing for fountain (Madagascar 3, 2012)
  5. Surfacing for generic roads and grounds in Monte Carlo, detailed road work (Madagascar 3, 2012)
  6. Surfacing for the cul-de-sac and construction site (Madagascar 3, 2012)
  7. Surfacing for the horses and their outfits (Madagascar 3, 2012)
  8. Updated legacy character fur shaders to improve look, plushness, and lighting (Madagascar 3, 2012)
  9. Surfacing and generic system for clowns and ringmaster (Madagascar 3, 2012)
  10. Detailed surfacing for ground, ticket booth, glass, money bags, and chimpanzee lips (Madagascar 3, 2012)
  11. Surfacing for horses and outfits (Madagascar 3, 2012)
  12. Development and surfacing for the city buildings, parks, and roads systems and their level of detail systems (Megamind, 2010)
  13. Detailed surfacing for toolchest (Megamind, 2010)
  14. Detailed surfacing for roads and sidewalks (Megamind, 2010)